_zeX99_
Peacekeeper
- Joined
- Jul 21, 2012
- Messages
- 1,333
- Reaction score
- 988
As we all know, arrows have been a HUGE problem, since they aren't an optional weapon as they were before, you can get up to 30-60 arrows before refill if you're lucky. Which brings me to the point where you, lets say are winning , then comes a pro with a bow and a stack of arrows bows you down to death and wins, its more powerfull than flint and steel now, comparing the damage of arrows (which is a ranged weapon as we know) versus the usual armor per game for a loosing person thats trying to win ( half leather half gold/chain or full chain/gold up to half chain/gold and half iron armor) that would mean that you would only have to use a bow to kill him after refill if you take it. Im just stating a lot of bad things that this ammount of arrows bring, in any part of the game they are a vital advantage now, i don't know if your goal was to make them a main weapon as like sword is, but its went too far, lower it down to 3 arrows per tier 1, or 2 or 1, because every time its deathmatch, i don't even use a sword i've always got stack or two of arrows which would win the game easily, stand in middle of the cornucopia and shoot like there's no tomorrow. I'd like to see what chad and others were thinking to achieve by putting this ridicilous amount of arrows.
Edit: I've forgot to mention that flint and feathers are also everywhere, to be honest now when i think about it little more i've got little under 50% of my arrows from crafting them.
Edit: I've forgot to mention that flint and feathers are also everywhere, to be honest now when i think about it little more i've got little under 50% of my arrows from crafting them.