ItzHalilOW
Spectator
- Joined
- Jun 30, 2016
- Messages
- 16
- Reaction score
- 0
Hello! Welcome to the Inspird clan thread. We are a clan, started as a reopened clan, but with a new owner to take the reigns. This clan is based upon team work, skills, tactics, and fun. Below you will find all you need to know about the clan, including applications and information! Enjoy your time here!
Founders: AdanaliRonaldo
Date Founded:July,28st,2016
EU Leaderboards Ranking:
Contact for us:
All Clan Battles Highlights: Playlist
All Clan Battles Records: : 16 | ☒: 2
- Skype.
- Experience with clans.
- A working microphone.
- 150 wins on legacy leaderboards. [Exceptions]
- Be Active, be respectful, be loyal and dedicated.
- Act of dedication, activeness, maturity and loyalty.
IGN:
Skype:
Nationality:
Previous clans:
SoloSG/SG stats:
Your ping at MCGamer:
On a scale from 1/10, how good is your Turkish:
Tell us about yourself:
- FOUNDER -
- LEADER -
- OFFİCER -
- ELITE -
- MEMBER -
- TRİAL -
- ALTS -
- We play by these rules -
- The battle will be a First To 5
- The minimum amount of people per battle is a 5v5 - however a 6v6+ is preferred. The maximum is an 8v8. If a team lacks the amount of people at the date of the battle, they must play with a disadvantage for it is their fault.
- The following maps are 'default' and will be used for the random list: Valleyside, SG4, Chernobyl, Alaskan Village, Turbulence, TSG2, Par 72, Zone 85 and Green Grass.
- 2 minute grace period at the start of the Clan War. No damage can be dealt in grace, this will be taken care of when creating the game.
- Once a lobby has entered into pre-game, the match will be officially in motion, EXCEPT in the case which a team is represented by a disadvantage in lobby and has taken this disadvantage into pre-game. In this case scenario, the disadvantaged team will be allowed to pull out of the server DURING pre-game to redo the round. If the disadvantaged team does not pull out during pre-game, the round must go on.
- Once all the members of the opposing clan are dead, the round will officially be over.
- The minimum amount of people per battle is a 5v5 - however a 6v6+ is preferred. The maximum is an 8v8. If a team lacks the amount of people at the date of the battle, they must play with a disadvantage for it is their fault.
- The following maps are 'default' and will be used for the random list: Valleyside, SG4, Chernobyl, Alaskan Village, Turbulence, TSG2, Par 72, Zone 85 and Green Grass.
- 2 minute grace period at the start of the Clan War. No damage can be dealt in grace, this will be taken care of when creating the game.
- Once a lobby has entered into pre-game, the match will be officially in motion, EXCEPT in the case which a team is represented by a disadvantage in lobby and has taken this disadvantage into pre-game. In this case scenario, the disadvantaged team will be allowed to pull out of the server DURING pre-game to redo the round. If the disadvantaged team does not pull out during pre-game, the round must go on.
- Once all the members of the opposing clan are dead, the round will officially be over.
- : 16| ☒: 2 -
Inspired 5-2 Centaur
Inspired 5-0 Mineloud
Inspired 5-0 IIManyakTürklerII Dq SS http://i.hizliresim.com/l1nZjg.png
Inspired 5-1 Mutant War'S
Inspired 5-3 WildBros
Inspired 5-0 HuovceFireZ
Inspired 5-0 ThisNotTeam
Inspired 5-2 Kridia
Inspired 5-0 GediZzers
Inspired 5-1 RoyalArmy
Inspired 5-0 NoMoney
Inspired 5-1 TurkishPower
Inspired 5-0 LionArmy
Inspired 5-3 Gazoz Kapağı
Inspired 3-5 Telmie ☒
Inspired 5-1 eXodus
Inspired 5-0 Demenationals [EU]
Inspired 2-5 TheRevenge [EU] ☒
- EU Clan Leaderboards -
- : 0 | ☒: 0 -
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