RasclartsRELOADED
Career
- Joined
- Jun 11, 2015
- Messages
- 548
- Reaction score
- 620
how's it going bros today i'm going to be making a list of reasons why mcsg eats ass
i can't be bothered going into detail for each point because 90% of the time i've done that in the past nothing has come of it no matter how many people agreed with what i had to say
Enjoy x
1. Staff are hired based on how well they can fake friendliness instead of how competent they are
2. You can use a 500cps autoclicker and you will never be caught
3. You can use no-knockback, fly, low-key regen hacks, sprint etc and have a grand old time without being kicked/banned
4. Half the 'top players' cheat
5. Clans used to be a cornerstone of the community but have been neglected by the administration to the point of stagnation
6. 2 of the best, most genuine and progressive admins MCSG has ever had 'failed' their trial
7. It takes months for problems to be addressed (e.g. bsm detection, solo sg 1 year after first suggested, regen hacks patched months after hive did it, 1st time permaban for hacking)
8. IsmetRG got unbanned
9. Solo SG is 12 players
10. Gamma is still bannable
11. Maps get broken and are never fixed (e.g. Redstone house on SG 2, gravel parkour on SG Highway, lag on Alaskan village)
12. Classic maps like Fortress Pyke and Survival Kingdom (24 player) get removed and are replaced by trash like Springfield SG just cos a Sr. Mod's build team made it
13. The most senior members of staff are stupidly difficult to contact
14. Most staff didn't know what a ghost client was until very recently and know nothing about some of the most commonly used pvp cheats
15. Relog glitch was patched years ago on other servers but still isn't patched here
16. Hacker reports that show players unequivocally cheating frequently get turned down for 'insufficient evidence'
AND LAST BUT NOT LEAST
17. Any criticism of the server is immediately shut down and swept under the rug by the staff because that's a lot easier than fixing the problems that are raised (if we're lucky we might get to see this one right here on this thread!!!)
~jonnysurvives
i can't be bothered going into detail for each point because 90% of the time i've done that in the past nothing has come of it no matter how many people agreed with what i had to say
Enjoy x
1. Staff are hired based on how well they can fake friendliness instead of how competent they are
2. You can use a 500cps autoclicker and you will never be caught
3. You can use no-knockback, fly, low-key regen hacks, sprint etc and have a grand old time without being kicked/banned
4. Half the 'top players' cheat
5. Clans used to be a cornerstone of the community but have been neglected by the administration to the point of stagnation
6. 2 of the best, most genuine and progressive admins MCSG has ever had 'failed' their trial
7. It takes months for problems to be addressed (e.g. bsm detection, solo sg 1 year after first suggested, regen hacks patched months after hive did it, 1st time permaban for hacking)
8. IsmetRG got unbanned
9. Solo SG is 12 players
10. Gamma is still bannable
11. Maps get broken and are never fixed (e.g. Redstone house on SG 2, gravel parkour on SG Highway, lag on Alaskan village)
12. Classic maps like Fortress Pyke and Survival Kingdom (24 player) get removed and are replaced by trash like Springfield SG just cos a Sr. Mod's build team made it
13. The most senior members of staff are stupidly difficult to contact
14. Most staff didn't know what a ghost client was until very recently and know nothing about some of the most commonly used pvp cheats
15. Relog glitch was patched years ago on other servers but still isn't patched here
16. Hacker reports that show players unequivocally cheating frequently get turned down for 'insufficient evidence'
AND LAST BUT NOT LEAST
17. Any criticism of the server is immediately shut down and swept under the rug by the staff because that's a lot easier than fixing the problems that are raised (if we're lucky we might get to see this one right here on this thread!!!)
~jonnysurvives