MyNameIsSaar
Career
- Joined
- Jun 2, 2012
- Messages
- 880
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A couple of us were sitting in the Mod Chat on TeamSpeak, and we got this brilliant idea. I'm not sure if it can be done.. but we can do it!
A new donor level, Necromancer, starts at a random player, allows him the donor perks of iron donor.. But when he dies, it moves onto the person who killed him. So on one hand, you're lucky to have this "free" donor, but on the other hand you will be hunted by normal players, and made a target.
Improvements?
EDIT:
Okay so heres a list:
-Change of name
-1 of this in each eu,us,au, and ca servers.
-after a week it changes hands
-allows to have donor perks, but would be lost when dead.
-hidden as a normal iron donor, only the person himself knows that he has this "donor" level which gives an element of surprise when you do win, and doesn't really make him a target.
I'm just hoping once they see how easy it is when you have a donor status, they would feel more inclined to donate.
A new donor level, Necromancer, starts at a random player, allows him the donor perks of iron donor.. But when he dies, it moves onto the person who killed him. So on one hand, you're lucky to have this "free" donor, but on the other hand you will be hunted by normal players, and made a target.
Improvements?
EDIT:
Okay so heres a list:
-Change of name
-1 of this in each eu,us,au, and ca servers.
-after a week it changes hands
-allows to have donor perks, but would be lost when dead.
-hidden as a normal iron donor, only the person himself knows that he has this "donor" level which gives an element of surprise when you do win, and doesn't really make him a target.
I'm just hoping once they see how easy it is when you have a donor status, they would feel more inclined to donate.