xRyuu
Spectator
- Joined
- Mar 10, 2015
- Messages
- 13
- Reaction score
- 7
Fix your server.
I'm going to run through a list of problems which occurs on a day-to-day basis on MCSG which has been bugging more considering non of it is getting fixed. And before you ask me "You have the tenacity to say all this, yet you can't do better?", Yes I do have the tenacity to say this and I wish I could run a server and do better, as difficult as it probably is.
The staff -
Your staff seem good. I haven't even seen staff breaking any rules. I've seen them being respectful to new people in the hub, answering questions in the hub. discussing topics in the hub and having a tea party in the hub. The hub, not in the actual games, the hub. I honestly think your mods should loosen up on the spammers in the HUB and try going into games and looking out for the real pollution of the server: the hackers. Now, I'm not saying the mods don't do this or the mods shouldn't be able to have lives and moderate 24/7, but when the mods are in the hub, stopping spammers and answering obvious questions from people who can't put 2 and 2 together, that time should be spent into moderating the games. The staff are brilliant at what they do, but they need to prioritize.
The EU cleansweep -
I'm an EU player. I play on their around everyday. Not once have I had a session on EU MCSG without spotting over 10 hackers, 5 on short sessions. The cleansweep worked alright, not brilliant considering for every hacker you ban you have the new noob who will get their client on and take their place, but still, it was effective. That was when I was impressed with the mods, I saw them more on games, still not a lot, but it was a start. I think with all this cleansweep bs, you guys need to realize you won't eliminate hackers. It's impossible. But there are always ways to eliminate more. First of all, get better anticheat. There is a certain server, not going to say the real name because I'll get jumped by forum people, where you can practice PvP. That server has a brilliant anti-cheat that works a lot of the time. It's known to make mistakes, but everyone and everything is. Try do something about the anticheat plugin now, make it better so people can't bypass it with their crazy "I'm going to kill 17 people in 3 hits" hacks. Not bad for a start, but still didn't fix the problem. By the way, I know EU nests most of the hackers on MCSG, but you can't forget about the other ones. More people play US, so think about who you will be affecting in the majority, then focus on the minority.
Teams -
Ah, the bane of every solo players existence. I read the format, saying they aren't going to get rid of teams and that isn't the problem. The size of the teams needs to be limited like another rivaling SG server has done. I have seen 6, 7 teams and I'm not the only one because crazy wizards have recorded themselves killing 6 or 7 teams on Youtube. Everyone has teamed before, even the people who throw their fist at their dead dogs grave because they got rekt by a 2 team. It's annoying yes, but limit the teams to 3 or 4. It gets a bit ridiculous and obnoxious after that. I understand you care about "creating bonds" even though most of the community is throwing insults at each other anyway, but lets be real here, you and I both know that isn't a valid reason. Most of the people who team are probably skype teams who have good enough bonds to trust their mates not to DDoS them anyway.
I think every one at deathmatch has experienced this and wanted to punt a pigeon in the face for what happened. You're standing there, the countdown from 10 is going down and then.. The guy to the left of you blocks his sword, and the other guy nods, crouches, blocks his sword and rushes you at 0 and you get annihilated because you have no room to fight with in a tight arena. Ban this. You're not gonna be making any bonds when you get a randy to do the work for your team mate and you stab them in the back after they take care of you.
Either that or just make a completely new game where it's standard SG but it's solo only. We can have new stats for that too, considering you lied about it before.
1.7 -> 1.8 -
MCSG has done stupid things. Everyone can agree to that whether they like it or not. But dropping a ton of players to another server (not gonna say which, but lets just say Huahwi plays his UHC's there) but switching from 1.7 to 1.8 when it wasn't even forced? Why would you EVER do that? Ever? Why? Why? Why? What the bunnies? I honestly have no idea why it happened. I literally can't even go into detail, blunt and stupid was that decision. Great server, bad decisions.
I think that concludes my long ass rant. Props on the disguise plugin, ngl, you did a good job on that. Try use those skills on anti-cheat. MCSG, you have constructed the perfect SG server. The actual game itself (the tiering system, maps etc.) I wouldn't change a thing. Kudos to you for that, incredible. Just some tweaks you have to make.
I'm going to run through a list of problems which occurs on a day-to-day basis on MCSG which has been bugging more considering non of it is getting fixed. And before you ask me "You have the tenacity to say all this, yet you can't do better?", Yes I do have the tenacity to say this and I wish I could run a server and do better, as difficult as it probably is.
The staff -
Your staff seem good. I haven't even seen staff breaking any rules. I've seen them being respectful to new people in the hub, answering questions in the hub. discussing topics in the hub and having a tea party in the hub. The hub, not in the actual games, the hub. I honestly think your mods should loosen up on the spammers in the HUB and try going into games and looking out for the real pollution of the server: the hackers. Now, I'm not saying the mods don't do this or the mods shouldn't be able to have lives and moderate 24/7, but when the mods are in the hub, stopping spammers and answering obvious questions from people who can't put 2 and 2 together, that time should be spent into moderating the games. The staff are brilliant at what they do, but they need to prioritize.
The EU cleansweep -
I'm an EU player. I play on their around everyday. Not once have I had a session on EU MCSG without spotting over 10 hackers, 5 on short sessions. The cleansweep worked alright, not brilliant considering for every hacker you ban you have the new noob who will get their client on and take their place, but still, it was effective. That was when I was impressed with the mods, I saw them more on games, still not a lot, but it was a start. I think with all this cleansweep bs, you guys need to realize you won't eliminate hackers. It's impossible. But there are always ways to eliminate more. First of all, get better anticheat. There is a certain server, not going to say the real name because I'll get jumped by forum people, where you can practice PvP. That server has a brilliant anti-cheat that works a lot of the time. It's known to make mistakes, but everyone and everything is. Try do something about the anticheat plugin now, make it better so people can't bypass it with their crazy "I'm going to kill 17 people in 3 hits" hacks. Not bad for a start, but still didn't fix the problem. By the way, I know EU nests most of the hackers on MCSG, but you can't forget about the other ones. More people play US, so think about who you will be affecting in the majority, then focus on the minority.
Teams -
Ah, the bane of every solo players existence. I read the format, saying they aren't going to get rid of teams and that isn't the problem. The size of the teams needs to be limited like another rivaling SG server has done. I have seen 6, 7 teams and I'm not the only one because crazy wizards have recorded themselves killing 6 or 7 teams on Youtube. Everyone has teamed before, even the people who throw their fist at their dead dogs grave because they got rekt by a 2 team. It's annoying yes, but limit the teams to 3 or 4. It gets a bit ridiculous and obnoxious after that. I understand you care about "creating bonds" even though most of the community is throwing insults at each other anyway, but lets be real here, you and I both know that isn't a valid reason. Most of the people who team are probably skype teams who have good enough bonds to trust their mates not to DDoS them anyway.
I think every one at deathmatch has experienced this and wanted to punt a pigeon in the face for what happened. You're standing there, the countdown from 10 is going down and then.. The guy to the left of you blocks his sword, and the other guy nods, crouches, blocks his sword and rushes you at 0 and you get annihilated because you have no room to fight with in a tight arena. Ban this. You're not gonna be making any bonds when you get a randy to do the work for your team mate and you stab them in the back after they take care of you.
Either that or just make a completely new game where it's standard SG but it's solo only. We can have new stats for that too, considering you lied about it before.
1.7 -> 1.8 -
MCSG has done stupid things. Everyone can agree to that whether they like it or not. But dropping a ton of players to another server (not gonna say which, but lets just say Huahwi plays his UHC's there) but switching from 1.7 to 1.8 when it wasn't even forced? Why would you EVER do that? Ever? Why? Why? Why? What the bunnies? I honestly have no idea why it happened. I literally can't even go into detail, blunt and stupid was that decision. Great server, bad decisions.
I think that concludes my long ass rant. Props on the disguise plugin, ngl, you did a good job on that. Try use those skills on anti-cheat. MCSG, you have constructed the perfect SG server. The actual game itself (the tiering system, maps etc.) I wouldn't change a thing. Kudos to you for that, incredible. Just some tweaks you have to make.
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