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Public Hacker Identification Training Sessions?

Would you be interested in public Hacker Identification Training Sessions?

  • Yes, and I would love to attend a session!

    Votes: 26 65.0%
  • I think it would be good, but I do not see myself attending one.

    Votes: 11 27.5%
  • No, the staff should be responsible for catching hackers, not us.

    Votes: 3 7.5%

  • Total voters
    40

Col_StaR

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Hello folks,

Since earlier this month, the Senior Staff has been busy working with the Moderation staff regarding hackers. In particular, we wanted to make sure that our moderators' abilities to stop hackers, in addition to specifying what types of hacks are being used, are as accurate as they can be. As such, we have done a series of Hacker Identification Training Sessions for the staff, which walked people through what hacks are, what they do, what they look like, and how to best identify the hacks in question. Even the most veteran mods were able to learn a thing or two from these dedicated training sessions, and the staff is more capable because of it.

However, hackers are not just the staff's responsibility. With the number of Reports and Report Abuses that are sent to us every day, it is clear that the community has a significant amount of impact on the presence of hackers as well. As such, I feel that it is important for regular players to be skilled at identifying hacks as well.

So that now begs the question: should we offer some Hacker Identification Training Sessions to public players as well?

If we were to offer such training sessions, they would likely be identical to the ones we give the mods, and we may even teach mods alongside the attending players as well. However, given the nature of the training sessions and the subject matter at hand, the sessions would likely be limited in seating to those who offer to attend and agree to take the training seriously. Current course format involves discussions, verbal questions, and demonstration videos, and current hacker identification training sessions take between 1.5 to 2 hours.

I'm curious to know everyone's thoughts. Feel free to toss your opinions below.
 

Kreix

Experienced
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Probably worsen the differentiating line between good players and hackers tbh. Js it's enough as it is
 

Giggity69Goo

Mockingjay
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Hello folks,

Since earlier this month, the Senior Staff has been busy working with the Moderation staff regarding hackers. In particular, we wanted to make sure that our moderators' abilities to stop hackers, in addition to specifying what types of hacks are being used, are as accurate as they can be. As such, we have done a series of Hacker Identification Training Sessions for the staff, which walked people through what hacks are, what they do, what they look like, and how to best identify the hacks in question. Even the most veteran mods were able to learn a thing or two from these dedicated training sessions, and the staff is more capable because of it.

However, hackers are not just the staff's responsibility. With the number of Reports and Report Abuses that are sent to us every day, it is clear that the community has a significant amount of impact on the presence of hackers as well. As such, I feel that it is important for regular players to be skilled at identifying hacks as well.

So that now begs the question: should we offer some Hacker Identification Training Sessions to public players as well?

If we were to offer such training sessions, they would likely be identical to the ones we give the mods, and we may even teach mods alongside the attending players as well. However, given the nature of the training sessions and the subject matter at hand, the sessions would likely be limited in seating to those who offer to attend and agree to take the training seriously. Current course format involves discussions, verbal questions, and demonstration videos, and current hacker identification training sessions take between 1.5 to 2 hours.

I'm curious to know everyone's thoughts. Feel free to toss your opinions below.
I think videos would be very appropriate, however actual training sessions in the teamspeak and everything could cause trouble in my opinion. You'd have random people joining the chat at random times, trollers, etc. So I agree with your idea of "Demonstration Videos" such as what Kill Aura looks like or what Aimbot looks like. Like I said, if you have training for public players like you do for moderators then you're going to be dealing with many rule-breakers trying to interrupt this session. I think it would be a nice playlist on MCGamer YT because not only could this be for people in the MCGamer community, but it could also be used for people in any other community just trying to know what kind of hacks look like what.

I hope this makes sense.... if you have questions on my opinions just go ahead and ask :p
 

Col_StaR

District 13
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I think videos would be very appropriate, however actual training sessions in the teamspeak and everything could cause trouble in my opinion. You'd have random people joining the chat at random times, trollers, etc. ....
....However, given the nature of the training sessions and the subject matter at hand, the sessions would likely be limited in seating to those who offer to attend and agree to take the training seriously. ....
As stated, we would control who has access to join the sessions, and they would likely be vetted beforehand as well. It's a controlled environment, so if anyone does cause trouble during the sessions, we can deal with them there.
 

Giggity69Goo

Mockingjay
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As stated, we would control who has access to join the sessions, and they would likely be vetted beforehand as well. It's a controlled environment, so if anyone does cause trouble during the sessions, we can deal with them there.
I'm sorry I didn't read that part completely carefully. However, even if it's a controlled environment, there's always those few people that scooch there way through and screw everything up. Exactly how would it be controlled is my question
 

Vinyl

Diamond
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Yes, yes it is.

I really do want hacking identification training for community members as well. I think we see a lot of false report abuses and videos that we should try and limit.
Just saying, this wouldn't effect false reports.
 

J

District 13
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I say go for it! You never know until you try, besides, this could help the community much more. If trouble does occur, staff can always deal with them like CoL_StaR said.
 

Burningcupcakes

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Although it may be very time consuming. Instead of teaching everyone in a big group maybe we have a Sr member of staff to teach 5-10 players. This means the Sr staff member can focus on each individual rather than generalising in a group.
 

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