DV_Raiton
Java-mancer
- Joined
- Jul 11, 2014
- Messages
- 30
- Reaction score
- 571
Hello once again tributes. Today brings another slew of features and bug fixes, the most significant of which are outlined below.
Our most major issues were resolved over the past weekend, and we are confident that our network stable, as you would have come to expect it to be. Please continue to let us know of any new issues that you encounter on our Github Issues page, as we are working to resolve all remaining minor issues.
Stay tuned for further updates!
Our most major issues were resolved over the past weekend, and we are confident that our network stable, as you would have come to expect it to be. Please continue to let us know of any new issues that you encounter on our Github Issues page, as we are working to resolve all remaining minor issues.
- Fixed an issue with player upgrades being redeemed in-game
- Fixed an issue preventing newly added SG maps from being added to the rotation
- Fixed an issue with the /stats command when passing nonexistent players
- Fixed an exploit with a command
- Employed some of our new, powerful statistics systems to track player counts as well as other miscellaneous stats and to draw pretty graphs
- Allow more chat-related features to propagate to other hubs as dictated by the hub chat mode
Stay tuned for further updates!