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MCGamer v2 Updates - Sunday 16 November

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DV_Raiton

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Hello tributes, once again we have a list of bugs fixed and features implemented to share with you today.
  • Fixed an issue with our proxies returning players to a landing hub instead of a game-specific hub upon losing connection to their previous game
  • Enhanced the features of the inter-hub chatting system to allow for greater control and ease of moderation
  • Added a new experimental replacement for /ping which is intended to provide more accurate results- we will continue to tweak this to provide a more accurate ping
  • Fixed an issue with hub tutorials where players would still see chat, making it hard to read the tutorial
  • Fixed an issue with player visibility in some games
  • Fixed the link to our server store in the 1.8 tab list footer
In addition to these bug fixes, we are confident in saying that an issue with our proxies that was causing some players to be disconnected with “Unable to find a hub to connect you to” was resolved last night and hasn't been reported for almost 24 hours. In conjunction with that, we have eliminated a few issues with some games that caused them to be laggy, especially when switching themselves to another game.

We are aware of a potential issue with anti-cheat measures causing additional lag on servers, however this should become noticeably better as we work to tweak and tune our systems.

Our network in general has been exceptionally stable in the past 24 hours, so now should be as good a time as ever to log on and experience what's new in v2! Don't forget to keep a look out in the coming weeks, as new features are on the horizon!
 

arsenal

District 13
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Any news on if Deadly Descent will be fixed soon? Or has it already? Wasn't able to try it out today.
 

Yin

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Not bad, not bad at all. Getting closer to the ideals.
 
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