TimmaaaaH
Platinum
- Joined
- Jun 1, 2013
- Messages
- 623
- Reaction score
- 326
So all the active EU players must have already noticed the constant ghosting and crashing on the EU servers but most importantly the extreme amount of hackers, we have been getting these problems for a few months now and there have been a lot of complaints from a lot of people but there still hasn't been much of an improvement, as a matter of fact it has just gotten worse. Now, a few staff members have been telling me from the start that the Devs are working on fixing the ghosting but I don't understand how it can take them several months to do so. So my question is: What are they doing to fix this problem and how long may this take?
About the hackers, it is rare play a game on the EU servers without running into atleast 1 hacker and when you do run into one it is usually a regen hacker therefore not much can be done about this besides just turning on your recording software and making the best of it. This is obviously not something someone has to deal with every single game, sure hackers are a part of the game but it should always be an important goal for any MC server to make the amount of hackers as small as possible, sadly at the moment I feel like the staff are doing next to nothing to fix this problem.
What I do think, is that this problem shouldn't just be solved by the staff, it should be solved by the community as well by simply recording every hacker you come across, which doesn't happen to often in my experience. If you truly care enough about having this problem fixed then you should contribute to solving it by recording the hackers yourself. Which is not that difficult, it only takes 1 download and some basic knowledge and then you're good to go, plus there are loads of tutorials out there.
So, the obvious solution for this problem would be to hire more mods and to be more acceptable with certain applicants' flaws, this way the quality from the mods may decrease but the amount of banned hackers would increase a lot nonetheless, the amount of unfairly banned people may increase but this problem should be easily decreased by putting more effort in the ban appeals. So in this case quantity is over quality I'd say.
Another solution might be to make the hacking consequenses more strict, for example make the first offense result in a month ban or somewhere around that. Maybe even not allow second chances at all? Something they could also do, which may work out very well is not having the penalty for the first offense be a certain amount of time banned, but making it so that in order for you to get unbanned you'd have to record and report a certain amount of hackers in a potential certain amount of time. (For instance: 25 in a month.
About the hackers, it is rare play a game on the EU servers without running into atleast 1 hacker and when you do run into one it is usually a regen hacker therefore not much can be done about this besides just turning on your recording software and making the best of it. This is obviously not something someone has to deal with every single game, sure hackers are a part of the game but it should always be an important goal for any MC server to make the amount of hackers as small as possible, sadly at the moment I feel like the staff are doing next to nothing to fix this problem.
What I do think, is that this problem shouldn't just be solved by the staff, it should be solved by the community as well by simply recording every hacker you come across, which doesn't happen to often in my experience. If you truly care enough about having this problem fixed then you should contribute to solving it by recording the hackers yourself. Which is not that difficult, it only takes 1 download and some basic knowledge and then you're good to go, plus there are loads of tutorials out there.
So, the obvious solution for this problem would be to hire more mods and to be more acceptable with certain applicants' flaws, this way the quality from the mods may decrease but the amount of banned hackers would increase a lot nonetheless, the amount of unfairly banned people may increase but this problem should be easily decreased by putting more effort in the ban appeals. So in this case quantity is over quality I'd say.
Another solution might be to make the hacking consequenses more strict, for example make the first offense result in a month ban or somewhere around that. Maybe even not allow second chances at all? Something they could also do, which may work out very well is not having the penalty for the first offense be a certain amount of time banned, but making it so that in order for you to get unbanned you'd have to record and report a certain amount of hackers in a potential certain amount of time. (For instance: 25 in a month.
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