Lucidictive
Diamond
- Joined
- Dec 29, 2012
- Messages
- 1,176
- Reaction score
- 1,576
So I know a lot of people who read the title will be automatically opposed, but hear me out.
Gaming has become a serious thing, even in minecraft, competition has blown up.
With competition, comes toxic players, whether it be in a form of hacking, flaming, or other various generally toxic concepts. It cannot be avoided, so banning players have become something of a necessity in most major games.
MCSG, unlike most competitive formats does NOT allow alternate accounts for banned users.
In theory, not allowing banned players to play again is a good idea, but in a competitive and fun scene, maybe less so.
Banning a user for hacking is an acceptable ban in mostly everyone's eyes, so I'll use this for example.
Let's say user 'TomBstone' gets banned. He was flying, and got banned twice as he didn't learn his lesson the first time. He is now set with a permanent ban. This is his favorite server and now he cannot play. You say "His fault, he should of learned his lesson the first time." Sure, but ever considered that the average user doesn't really learn a lesson through a ban? They learn it through monetary punishment. Granted, some wealthy may be able to break what I'm saying, so I came up with an idea.
The One-Chance concept. A user is banned, that user is allowed ONE more account, which will assure he is being punished through monetary values, and if he breaks another rule ONCE, his account will be banned again permanently, and his IP will also be banned.
Simple, and effective. It will also lower drama on 'unfair' bans. Nobody likes to deal with drama.
Honestly, MCSG is becoming one of the most competitive communities, and it should follow some footsteps of communities well ahead of it. League Of Legends allows new accounts. Microsoft allows users to purchase a new xbox when they are banned. Other, more populated, MC communities allow new accounts. There are so many more examples, but you get the idea.
Please, tell me what you think.
Gaming has become a serious thing, even in minecraft, competition has blown up.
With competition, comes toxic players, whether it be in a form of hacking, flaming, or other various generally toxic concepts. It cannot be avoided, so banning players have become something of a necessity in most major games.
MCSG, unlike most competitive formats does NOT allow alternate accounts for banned users.
In theory, not allowing banned players to play again is a good idea, but in a competitive and fun scene, maybe less so.
Banning a user for hacking is an acceptable ban in mostly everyone's eyes, so I'll use this for example.
Let's say user 'TomBstone' gets banned. He was flying, and got banned twice as he didn't learn his lesson the first time. He is now set with a permanent ban. This is his favorite server and now he cannot play. You say "His fault, he should of learned his lesson the first time." Sure, but ever considered that the average user doesn't really learn a lesson through a ban? They learn it through monetary punishment. Granted, some wealthy may be able to break what I'm saying, so I came up with an idea.
The One-Chance concept. A user is banned, that user is allowed ONE more account, which will assure he is being punished through monetary values, and if he breaks another rule ONCE, his account will be banned again permanently, and his IP will also be banned.
Simple, and effective. It will also lower drama on 'unfair' bans. Nobody likes to deal with drama.
Honestly, MCSG is becoming one of the most competitive communities, and it should follow some footsteps of communities well ahead of it. League Of Legends allows new accounts. Microsoft allows users to purchase a new xbox when they are banned. Other, more populated, MC communities allow new accounts. There are so many more examples, but you get the idea.
Please, tell me what you think.