jf908
Survivor
- Joined
- Mar 30, 2013
- Messages
- 40
- Reaction score
- 25
I'm not sure if somebody has already asked this or it has been answered somewhere else but I was wondering, what blocks and entities are disabled in a map that you submit to MCSG.
Is there a documentation listing what inventory blocks you can access like this?
Chests - Automatic Items
Minecart Chests - Accessible, no automatic items
Dispensers - Unaccessible
Etc
If there isn't one, somebody should make one.
Maybe map makers are allowed to choose things like this?
More importantly I wanted to know if spawners/minecart spawners work if I were to put it in a map for MCSG. Do falling sand entities work? If so it could be used to create some cool traps, hidden chests. Since you can now change the ID of falling sand you could create chests that appear out of nowhere, erupting volcanoes with lava and loads more. How about item entities, arrows, splash potions which appear out of nowhere?
Is there a documentation listing what inventory blocks you can access like this?
Chests - Automatic Items
Minecart Chests - Accessible, no automatic items
Dispensers - Unaccessible
Etc
If there isn't one, somebody should make one.
Maybe map makers are allowed to choose things like this?
More importantly I wanted to know if spawners/minecart spawners work if I were to put it in a map for MCSG. Do falling sand entities work? If so it could be used to create some cool traps, hidden chests. Since you can now change the ID of falling sand you could create chests that appear out of nowhere, erupting volcanoes with lava and loads more. How about item entities, arrows, splash potions which appear out of nowhere?