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Stable [Game] Build 684 - 31 March 2016

Ava

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Game Server Build 684
Deployed to Stable servers on 31 March 2016

This Stable build is a compilation of changes in Beta builds #609 - #683. Previous Stable builds in this number range were mainly hotfix builds; this build includes the changes from the beta builds in this range. Changes are listed by the beta build they were introduced in, for your convenience.

Changes in Beta build #681:
  • Add support for Minecraft 1.9.2 clients
Changes in Beta build #679:
  • SG: Improvements to the consistency of eating food
  • SG: Improvements to the consistency of shooting bows
  • SG: Improvements to the consistency of flint and steel placement
    • Switching between flint & steel and another slot very quickly should no longer result in a failed placement
    • Fixed charge count - it's now properly 4 charges again instead of 3
  • XAC: General performance improvements
Changes in Beta build #671:
  • Fix an issue that would cause server lag/crashes
Changes in Beta build #666:
  • Significant XAC improvements
  • Chat history is now included with kicks
  • Miscellaneous changes to the Xime build system
  • Overall code cleanup
Changes in Beta build #658:
  • Stability fixes
  • Add support for 1.9.1-pre3 clients in preparation for Minecraft 1.9.1 release
Changes in Beta build #650:
  • Stability fixes
Changes in Beta build #626:
  • Fixed a stability issue that led to hub crashes and player disconnections
 

Pearlyyy

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SG: Improvements to the consistency of flint and steel placement
  • Switching between flint & steel and another slot very quickly should no longer result in a failed placement
  • Fixed charge count - it's now properly 4 charges again instead of 3
Everyone can rejoice now!


I repeat everyone can rejoice now!!
 

PresenceEU

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MCSG IS BACK! MCSG IS BACK! MCSG ISN'T DEAD! WOHOOOOOOO!

Game Server Build 684
Deployed to Stable servers on 31 March 2016

This Stable build is a compilation of changes in Beta builds #609 - #683. Previous Stable builds in this number range were mainly hotfix builds; this build includes the changes from the beta builds in this range. Changes are listed by the beta build they were introduced in, for your convenience.

Changes in Beta build #681:
  • Add support for Minecraft 1.9.2 clients
Changes in Beta build #679:
  • SG: Improvements to the consistency of eating food
  • SG: Improvements to the consistency of shooting bows
  • SG: Improvements to the consistency of flint and steel placement
    • Switching between flint & steel and another slot very quickly should no longer result in a failed placement
    • Fixed charge count - it's now properly 4 charges again instead of 3
  • XAC: General performance improvements
Changes in Beta build #671:
  • Fix an issue that would cause server lag/crashes
Changes in Beta build #666:
  • Significant XAC improvements
  • Chat history is now included with kicks
  • Miscellaneous changes to the Xime build system
  • Overall code cleanup
Changes in Beta build #658:
  • Stability fixes
  • Add support for 1.9.1-pre3 clients in preparation for Minecraft 1.9.1 release
Changes in Beta build #650:
  • Stability fixes
Changes in Beta build #626:
  • Fixed a stability issue that led to hub crashes and player disconnections
Devin, will you fix the bugs with the distributors that there are no things, for example on Demons Breeze, Zone 85: Revamped?
 

Ava

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Devin, will you fix the bugs with the distributors that there are no things, for example on Demons Breeze, Zone 85: Revamped?
Not quite sure what you're talking about? Regardless, that's probably an issue for the people who deal with maps (not the developers).
 

Speech

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Wish it could've been fixed before I lost my 8/10 ratio to teams today. Better late than never right?
 

elmagarate

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I'm curious to see if the fns is actually fixed this time. And may I say, you guys should work on the hits and knockback more please. Hits register a bit to quickly and at a far distance and as for the knockback people tend to stay stuck in the air for a long time with how much knockback there currently is.
 

Seth

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Thanks developers!
Definitely some amazing changes.

 

KR0N0SAU

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Not quite sure what you're talking about? Regardless, that's probably an issue for the people who deal with maps (not the developers).
Well mr big dev, The map redstone needs to be replaced (Needs permission) or you can come up with a plugin for the redstone to be useful.

I assume you're busy with other fixes, anti-cheat etc etc
 

elmagarate

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Not quite sure what you're talking about? Regardless, that's probably an issue for the people who deal with maps (not the developers).
When you guys updated to 1.9 I think it messed up some of the redstone on certain maps.
 

KR0N0SAU

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I'm curious to see if the fns is actually fixed this time. And may I say, you guys should work on the hits and knockback more please. Hits register a bit to quickly and at a far distance and as for the knockback people tend to stay stuck in the air for a long time with how much knockback there currently is.
That would require a tweak to the anti-cheat. Pretty sure it picks up kb mods (unsure)

When you guys updated to 1.9 I think it messed up some of the redstone on certain maps.
^^ Well the 1.7 1.8. 1.9 but I understand its hard to keep to the newer players playing and the older players liking old versions
 

ToxicBlaze

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Well mr big dev, The map redstone needs to be replaced (Needs permission) or you can come up with a plugin for the redstone to be useful.

I assume you're busy with other fixes, anti-cheat etc etc
what anti cheat I just died to a kids using 7 block 5 games in a row.
 

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